Jennifer: This was my first experience with the light side and dark side. I first did all the light-side story, and I got to feel fantastic. I got to feel like the big hero, and it was so much fun. Then I came back in, and I was a little bit confused. I wasn’t exactly sure what we were doing.
Ginny McSwain and Darragh O’Farrell were our voice directors, and they told me, “It’s the same stuff, but you’re doing it this way now.” I went, “What? She what?” I almost felt personally betrayed. (Laughs) I was like, “No, she can’t! She’s the good guy!”
Then I thought, you just have to surrender. I learned that the first game I ever worked on, Carmen Sandiego: Junior Detective Edition. I walked in that first day, and I simply had to say the names of countries, and I didn’t understand. I was thinking, “What’s the moment before? Who am I talking to? What’s the scene?” I could feel their frustration beginning to mount, and I thought, “You just figure it out!”
That same tool kicked in with Bastila. You just go with it. This is what they need. It’s not about you — let’s get to work!
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